Simulacra Goose | Schuyler Dragoo

Simulacra Goose (2025) is an experimental video that explores the porous boundaries between human, nonhuman, and artificial intelligence. Using the proxy of a goose,...

Silent Adaptation | Tairan Hao

Silent Adaptation (2025) investigates themes of existential uncertainty, cultural norms, and the quest for purpose in the face of contemporary challenges. Focusing on the...

The Clock | Jiaqi Liu

Jiaqi Liu’s interactive work, The Clock (2022), measures the viewer’s interaction with the art to not only actually create the piece, but to also...

Dolma | Zhuoyu Zhang

Dolma (2024) creates an interactive environment that bridges digital interfaces with physical memory objects, transforming fragmented recollections into an evolving archive. Inspired by the...

The Ministry of Notnot

The Ministry of Notnot (2025) is a series of video installations dubbed “Cabinets” that present an alternative to our current government within an equally...

_Prog[W]res[tle]s_ | Mez Breeze

Mez Breeze’s interactive web piece, _Prog[W]res[tle]s_ (2024), explores themes of doom scrolling, political erosion, climate change, extremism, and gender-based objectification. Breeze creates AI-collaborative visual...

Schuyler Dragoo | Q+A

Digital America interviewed Schuyler Dragoo in April of 2025 on her work Simulacra Goose. ::: Digital America: We see biases in AI systems because...