_Prog[W]res[tle]s_ | Mez Breeze

Mez Breeze’s interactive web piece, _Prog[W]res[tle]s_ (2024), explores themes of doom scrolling, political erosion, climate change, extremism, and gender-based objectification. Breeze creates AI-collaborative visual...

Dolma | Zhuoyu Zhang

Dolma (2024) creates an interactive environment that bridges digital interfaces with physical memory objects, transforming fragmented recollections into an evolving archive. Inspired by the...

Simulacra Goose | Schuyler Dragoo

Simulacra Goose (2025) is an experimental video that explores the porous boundaries between human, nonhuman, and artificial intelligence. Using the proxy of a goose,...

Zhuoyu Zhang | Q+A

Digital America interviewed Zhuoyu Zhang in April of 2025 on her work Dolma. ::: ::: Digital America: Dolma (2023) is a nostalgic, but blurred...

Zhuoyu Zhang

Mez Breeze | Q+A

Digital America interviewed Mez Breeze in April of 2025 on her work _Prog[W]res[tle]s_. ::: Digital America: _Prog[W]res[tle]s_ is an interactive digital work that explores...

Mez Breeze

The Ministry of Notnot | Q+A

Digital America interviewed The Ministry of Notnot Press Secretary in April of 2025. ::: ::: Digital America: The Ministry of Notnot is a digital...

Yuwen Huang | Q+A

Digital America interviewed Yuwen Huang in April of 2025 on her work Wipeout red dots. ::: ::: Digital America: Wipe out red dots (2023)...

Cat Bluemke | Q + A

Digital America interviewed Cat Bluemke in April of 2025 on her work GAN of Living Skies. ::: ::: Digital America: You explain GAN of...

Cat Bluemke