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Digital America

Tag: Lovers in a Dangerous Spacetime

Columns Daniel Fandino

Creating the Game: An Interview with Jamie Tucker, an Independent Game Designer

In the summer of 2014, Daniel Fandino spoke with Jamie Tucker about growing up on games, game design, fan feedback, and the forthcoming Lovers...

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Common themes surface throughout issue 26 as many pieces explore how digital systems shape our identities, how we understand language, memory, institutions, and ourselves through contemporary means of control and transformation. Artists in the issue emphasize that digital spaces are not fixed environments and challenge expectations about how digital media should function and what kinds of experiences it can hold. We hope you enjoy each piece, the accompanying interviews, and response pieces.

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Digital America 2026
  • Issue no.26
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