Cyberactivism, Its Past and Its Future | Elizabeth Sherer
There is always that one overly-political Facebook friend who spams the site with incessant posts about the same issue, relentlessly reminding others how little...
My thesis is me alone on google hangouts again | Mattea Lea
Judy’s right; “This is just an act” is dangerous. Rather, it denies a danger. “This is just a blog,” less (and more) so. I...
Cyberutopian Politics in the 21st Century
Cyberutopianism*—or the belief in the power of the Internet to serve as an emancipatory and even inherently democratic force—is a set of ideals impinged...
Digital Amnesia | Tobias Linnemann Ewé
Archives are repositories of the past orientated towards the future and creation of cultural memory. Up until recently, most digital archives for new media...
The Perfect Soldier | Virtual Interactive Worlds
The Perfect Soldier is a performance piece that explores the connection between personality traits and the human soldier. Throughout history, the ideal of the...
Invasion of the Betches: Repercussions of Mean Girl Culture | Morgan Gilbard
“Wow—you’ll be just like those girls on The Hills.” That is what my professor said when I told him that I wanted to be...
This description will not help. | Mattea Falk
::: Mattea Falk is an undergraduate Literature student at American University. She is completely over(-invested in) discussions of the self. ...
Boundary | Wenqian Leng
Boundary is a series of photographs created by Wenqian Leng, expressing the feeling of being excluded from or being trapped by the boundaries in...
Double Tap, Construe | Joan Oh
More often than not, Joan’s work examines the residual effects cyber-culture has indiscernibly brought forth to our tangible existence. Through various mediums such as photography, video, and...
Serious Games & Conscientious Design: Values at Play in Kabul Kaboom! & Hush | Daniel Rachovitsky-Duarte
New research on the impact of game design suggests that playing digital games is not merely a mode of escapism or symptomatic of the...